Think & Build


iOS functional testing with user stories, UI Test and local server

In my projects I’ve been mostly focused on Unit Testing but I was always interested in performing some tests on the navigation flow of the application, being then able to verify something like this: “When a user inserts valid credentials and taps the Sign In button, then he moves to the next view”. I know [...]


Introduction to UIStackView

When it comes to work with Auto Layout to build a complex user interface, it happens that you end up creating a huge number of constraints. Some of those constraints are needed for the main structure, some other are needed just to keep some secondary elements aligned. That said, even if you are skilled enough [...]


X-Ray of a real Application

Yesterday I released Prio, my very first self-produced iOS application! It’s essentially a to-do, done-list and reminder app (yeah, something new, uh!?) with an extremely customized user interface. So, since I had the chance to experiment a lot with custom UI, graphics and structure, I thought it’d be interesting to write an in-depth article about [...]


Implementing the Periscope App Pull-to-refresh control

In this tutorial I’m going to implement the “Pull To Refresh” control created for the iPhone app Periscope. It’s something new that caught my attention, so I thought I’d “disassemble” their layout trying to create something similar. Even if I’m not sure if they are using a standard NavigationBar, I’d like to implement this behaviour [...]


Writing a Sketch Plugin to easily generate iOS Assets

Before we begin with the code, I wanted to point out that in just a couple of months I have completely replaced Photoshop with Bohemian Coding’s Sketch. This software has clearly been developed with user interface workflows in mind and it’s exactly what I need to design my UIs. Furthermore, we can easily create plugins [...]